Blast Corps
Extra Courses
When you successfully complete every mission and find all six of the scientists, you will be treated to two extra courses. The
first extra mission includes you having to clear a town of all objects in order to allow a Space Shuttle emergency land.
The second position includes you clearing all buildings off the Moon! There is also a third extra mission which can only be
accessed by getting a perfect score.
Ghost Rider
If you complete a race with the right vehicle, a ghost rider will appear if you play the same race again.
Instant Explosion
Simply drive up next to something and try to get out of your vehicle by pressing Z. If you're too close, your man will yell and
not get out. If you continue holding Z, the obstructing object will blow up like magic! This is particularly useful for buildings that
can only be blown up by TNT or other non-standard methods.
Note: This trick does not work on the bonus stages.
Shortcuts
Jade Plateau
After the first bridge, there is a little path between two trees that leads you through the mountain. The path is swamp, though,
and makes the vehicle go slower, but it is still faster than going around. �Right after the second bridge, there is a group of
buildings to your right. If you run these over, then you skip the whole second half of the race. This is best done with the
Ramdozer due to the fact that it will go through the buildings faster than any other vehicle.
Cooter Creek
At the very beginning, there is a small group of dirt piles to the right. If you cut across them instead of following the track, you
can cut off about a second per lap. These dirt piles will make the vehicle seem to go slower, but it is faster to cut across. Your
vehicle should end up right before the river. This is just like the first one. Right after the river, turn to your right and run over
some dirt piles. When you get on track again, you should end up just before the end.
Corvine Bluff
At the end of each lap, instead of going across the river and crossing the finish line, stay on the other side and drive by it. This
is the only course where you don't have to drive thorugh the finish line to finish, you only have to drive by it.
Bison Ridge
This short cut is just like the ones for Cooter Creek. After you get completely down the first mountain, turn to the right and
drive through some dirt piles. This will cut off about 3 seconds per lap.
Moraine Chase
This is about the biggest shortcut in the game. After the third wall, turn to you right and go down the little hill. The next hill you
come to should have a little sand platform just before it. If you go up this hill, you cut off about 3 seconds per lap, but if you
don't go up this wall and turn to the right just after the little sand platform, you should come to another hill, which will bring you
right to the end of the track.
Glander's Ranch
This one is very obvious. About two-thirds of the way through the race, there is a little arrow that points both forward and to
the left. To the left is a little sand path that doesn't slow you down at all, and cuts off the next loop.
Skerries Bonus Area
Just after you come off the second bridge, you can turn and magically go through the mountain. When you come out the other
side, you'll almost be at the finish line. Do this for all 4 laps to ensure the best possible time.
Turbo Start
You can get a turbo start on timed events by pressing the acceleration button on the last "beep" just as the light turns green.